An open sketchbook on a classroom table: a pencil drawing of a griffin on the left page, and the same griffin fully realised and stepping off the right page, with coloured pencils beside it.

Design your own mythological creature

Children invent a creature, then write it up like a field guide entry.

A free resource for schools.

Print, display and photocopy freely.

Children invent a creature, then write it up the way a field guide would: what it is made from, where it lives, what it can do, and how we know about it. An informative text, not a story, which is the version nobody else is handing out.

The planning sheet asks the same questions the comparison task asks of the Minotaur and Ammit, so a child plans their creature exactly as the books describe a real one.

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What's in the file

  • Planning sheet preview

    Planning sheet

    Name and how to say it, which animals it is made from, where it lives, whether it helps or harms, six ratings to colour in, and where its story comes from.

    Page 6.
  • Writing frame preview

    Writing frame

    Where they write the creature up from their plan, in three versions so a class can be given different amounts of support.

    Pages 7 to 9.
  • Blank battle cards preview

    Blank battle cards

    Big ones to draw on, then the same card at real size with the deck’s back, so a child’s creature joins the game. Print those double-sided.

    Page 10 big, pages 11 to 12 at real size.
  • Teacher notes preview

    Teacher notes

    Curriculum links, timing and preparation, and what to look for in a good plan.

    Pages 3 to 4, with a model report.

At a glance

Year or grade
Where it is named in a curriculum: England and Australia, school years 3 to 6. United States, grades 3 to 5.
Ages
7-12+
Lesson time
Three sessions: plan, write, publish.
Preparation
None. Print and go.
Prior knowledge
None, though it lands better after the comparison task

What the planning sheet asks

  • My creature is called, and how to say it
  • Which animals is it made from? Or how else was it made?
  • Where does it live?
  • Is your creature dangerous, helpful or both? What is its job?
  • Give your creature its ratings: danger, magic, power, speed, size, spooky
  • Where its story comes from: who first told it, and how do we know about it today?

It says at the top that this is a draft and that anything can be crossed out, added or changed, because a child who thinks the plan has to be neat will not take a risk on it.

Why the ratings are on the planning sheet

The six ratings are drawn exactly as they appear on a battle card, in the same order, down the same two columns. A finished plan is therefore already a card, and the blank cards in this download let a child add theirs to the deck.

The last question does the same job in reverse. Asking who first told the story, thousands of years ago, turns an invented monster into something that has to have come from somewhere. It is the question row five of the comparison sheet asks about the Minotaur.

Curriculum links

England

KS2 English writing composition: planning, drafting and describing, and work on myths and legends as a model for their own writing.

Show the 2 codes

KS2 English: writing composition · KS2 English: myths and legends

United States

Grades 3 to 5 English, writing an informative text that examines a topic and conveys information clearly.

Show the 3 codes

CCSS.ELA-LITERACY.W.3.2 · CCSS.ELA-LITERACY.W.4.2 · CCSS.ELA-LITERACY.W.5.2

Australia

Years 3 to 6 English, Literacy strand: planning, creating and editing an informative text.

Show the 4 codes

English, Years 3 to 6

AC9E3LY06 · AC9E4LY06 · AC9E5LY06 · AC9E6LY06

These are the year levels where this resource has a named curriculum home. They are not a limit, and much of the material carries across other age groups.

Curriculum links checked October 2026 against National Curriculum (England, 2014), Common Core State Standards and Australian Curriculum v9.0. All curriculum links

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Licensed CC BY-NC-ND 4.0. Updated October 2026.